Saturday, April 18, 2015

Final Fantasy Record Keeper

So for those of you that don't know Final Fantasy Record Keeper is an free android/ios game based off of all the FF games (well right now we only have 1, 4, 5, 6, 7 and 10 currently in game). It let's you relive key past events from the games by teleporting you into magical paintings (Super Mario 64 much?).

General Play:
In FFRK you aquire different characters such as Cloud (FF7), Kain(FF4) along with a cast of others from along the franchise history. On top of the characters from each universe you actually aquire armor, weapons and abilities from specific games like the Iconic Buster Sword from FF7 or the ability "Jump" from various Dragoons. If you use a character in (or have any gear equipped from) their own realm they get a hefty stat boost improving performance for those harder challanges.

Combat Details:
The combat is what won me over with the game, classic turn based battles with 5 selected heros fighting for 3 to as many as 10 fights in a row consisting of 3-4 waves of enemies each. I do miss the wandering around looking for the next boss to progress the story but FFRK isn't to heavy on story. It's a 10 min burst game great for breaks at work or school. You can assign 2 abilities (Fira, curaga, dark attack etc.) based on the classes of your favorite heros (or villains). Instead of using mana or mp l, each one of these abilites can only be used a handful of times per battle, sometimes starting with only 1 use! Every character also has an iconic special ability they have access to after dealing and receiving enough damage. For some it is a special attack that does great damage (Oblivion ftw!) or something more defensive like a group heal or casting stop and silence on the enemy team.
Due to only having 2 abilities per hero you have to really think about who you want on your team. Do I need extra healing? Can I inflict status ailments on this boss? What elemental attacks should I equip? etc etc The system does not let you switch gear or abilities in between fights so every fight needs to be prepared for preemptively.

Good, Bad, and the Glitchy:
Good-The game is still fairly new so as far as content there are only 50 or so missions to do and it definitely isn't for everyone as far as combat but most die-hard FF fans will get a kick out of it.
The events that are hosted to receive special heros (such as the one to get Aeris/Aerith currently going on) last plenty of time usually 2 weeks or more so it isn't a chore to grind out missions.

Bad/Ugly(ish)-One slight disappointment though is that they have micro transactions. I remember the good ol' days when you could get everything in a game for zilch,  zip and zero real life dollars besides the payment for the game itself.  While you don't need to pay for a thing in the game to get any other special abilities besides the stock ones on you heros you need to purchase in games items for a random roll to get any. I myself am incredibly unlucky and currently have a great hammer type weapon... that none of my current classes can equip.

All in all FFRK is a gem of a mobile game and one of the best I have dabbled with in a while. Still hoping to see a lot more content in the future but for the time being it is a solid 8.5/10

~DSKehrli

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